Friends of Duncan Library's Giving Dashboard

A responsive website to help manage donations & relationships.

Role: UX Researcher/UX Designer

Goal: Develop a nonprofit dashboard

Tools: Figma, UXTweak, Miro

Comparison of the desktop and mobile versions of the dashboard homepage

Overview

Friends of Duncan Library (FoDL) supplements the library’s city-supported budget. FoDL raises funds primarily through membership campaigns and book sales.

The Problem: FoDL needs a tool to help manage supporter relationships. Users need to easily add new members at fundraisers, thank donors, and accurately forecast funding.

The Solution: A responsive dashboard that enables FoDL board members to easily keep supporter information up to date and track trends in sales and memberships.

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Design thinking

My process is simple and methodical.

I followed up on competitive analysis by talking with actual board members to identify their pain points and goals.

Then, I gathered and synthesized the data into actionable insights that informed the next stage of the process.

Customer Research Results

I researched dashboards designed to serve small nonprofits to identify competitor systems and their capabilities. 

Users complained about complex reporting, lengthy onboarding, confusing donor tracking, and clunky integrations.

I also talked to 5 adults who volunteer for small nonprofits, three of whom were from FoDL. I asked them about how they track memberships, donations, and supporters and what pain points they experience in the process. 

Competitive analysis of donor dashboards

My Findings

FoDL (1)

Synthesis

I uploaded the data gathered from user interviews into Miro and began looking for common themes.

From the themes I gathered, I observed the following:

FoDL needs a way to track member interactions, deliver on membership, and learn who members are.

Key functionalities are shareability; automatic reminders; tracking relationships & money.

Affinity diagram of sticky notes

User Personas and Points of View

Alma and Justina were inspired by aspects of the people I interviewed: nonprofit board members and volunteers who need to track people in order to deliver member benefits and track fundraising dollars.

Question: How might we help FoDL board members update supporter records in a more efficient way? And how might we help FoDL board members easily see trends in their sales and memberships?

Answer: Through a dashboard that helps FoDL board members track trends and update supporter records. Features include a supporter list, supporter tagging, filters, and a report generator.

Task Flows

I thought through how a dashboard to track and manage library supporters would work. As a starting point, I thought through how a user might accomplish the main tasks of the website (updating a supporter record and running a report) and created task flows.

Initial Sketches and Wireframes

Sketch and wireframe of Homepage
Sketch and wireframe of Supporters center

Figma Make's AI

I also used Figma Make to create a prototype of the Supporters page, to see how AI would design the same dashboard. The end result looks much like the wireframes I created prior to using Figma Make.

High-Fidelity Mock-Ups

The overall design was based on conventions of existing dashboards that I looked at during the competitive analysis stage.

I also designed mobile versions of the dashboard. I focused on adapting essential functions to a smaller screen by thinking about how users would use the website on the go.

Prototypes & Testing

In a low-fidelity usability study, 5 users completed both task flows quickly. Running a report confused users because the task flow did not match their mental model. Several tried to run a report through the Supporters Center.

The following were user-flagged issues and the resulting changes:

  • Adopting clearer, more descriptive labeling.
  • Making the edit button on the supporter page clearer.
  • Varying supporter names in the “recent activity” sections.

After making these changes and applying the UI kit, I created high-fidelity prototypes for each task and retested them with participants.

Design Iterations

After synthesizing the research results and feedback, I made changes to both the desktop and mobile versions.

Changes included:

  • On the Report Center: Adding functionalities, options, and a fly-out menu to standardize the table design; linked names to profiles.
  • On the mobile and desktop homepages: Retitled “Campaign Center” “Fundraising” to avoid marketing jargon.
  • On the Supporters Center: Added a redirect for people who went to the Supporters Center to run a report.

Conclusion

I learned to distill a nonprofit's technology needs into the most effective and cost-efficient solution. For FoDL, I created a dashboard to support member and donor relationships, and to track finances. 

I also learned the importance of adapting the design to meet users’ mental models. I designed the wireframes based on existing dashboards, all of which had separate sections for running reports. What I didn’t realize was that users might navigate to the section of what they need to run a report on instead of the dedicated report section. 

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